People / Victor Tserno
@yoshida

Victor T.

3CGDesigner | Technical Artist | Immersive Tech | Real-Time 3D | Artificial Intelligence | Unreal Engine 5 | Virtual Reality | Meta XR

Bangkok, Phra Nakhon, Bangkok, THA

Greetings, I'm Victor, UE5 Cinematic Lighting Artist and Lead 3D Artist, specialising in Environment environments for games and cinematics in cinemagraphics. I am currently working on various projects at SILA SVETA Studio in the position of CG-Supervisor - coordinating a team of designers on various projects such as Las Vegas Sphere, interactive projects at Outliner Festival, Tokyo, Dubai and Singapore. In general I'm passionate about neurons, AR/VR projects and Unreal Engine 5 - anything related to real-time photorealism. I have extensive experience with tools such as AutoCAD, ArchiCAD and Grasshopper, WorldMachine. I am enthusiastically look forward to joining your team as a supervisor, art director or lighting designer. My career in CGI graphics is about 13 years, 7 of which I have spent creating environments for AAA games, WEB3 space, shaders, VFX particles or just Look Dev. I have also been doing architectural modelling and architectural rendering since 2009, I have a Masters in Architecture. Well versed in Autodesk and Adobe packages, I can model and render in C4D, Blender and use rendering engines such as V-Ray, Corona, Redshift, Octane u Karma, a as well as generative graphics using Touchdesigner+SD and Notch. With 15 years experience in photography and a deep understanding of optics. My experience extends to digitising architectural structures into AR content using Using Lidar Photogrammetry, Blender, Cinema and UE5, and converting them into game assets and prefabs. As an AR integration specialist, I am able to coordinate drones, process 3D models and integrate into engines. I would like to do maximum detail, light, colour and texture saturation, animation and just contribute to visual development and customisation.