Jobs / Character Artist
Jobs at Kojima Productions

Character Artist

Kojima Productions Tokyo | Hybrid
Language
EN: none
JP: none
Salary
Employment Type
Full time

Responsibilities

  • Creating 3D character models

Qualifications

Eligibility

  • Those who have practical experience in creating character models for games using Maya, 3ds Max, Blender, etc.
  • Those who have practical experience in sculpting with ZBrush, Mudbox etc.
  • Game completion experience for at least one title as a character artist

For new graduates, there is no need to meet all of the eligibility requirements. 

For those with no experience in the industry, it is not necessary to meet all of the eligibility requirements, but please appeal mainly with your abilities to compensate for this. 

Desirable Experiences (Not Mandatory)

  • Experience in physics-based rendering environments
  • Extensive knowledge of artistic anatomy in character modelling
  • Rigging experience and knowledge
  • Experience in correcting and adjusting scan data 
  • Practical experience of using Substance Painter
  • Practical experience of using Marvelous Designer

Documents to Be Submitted

  • Resume (with photo)
  • Work history
  • Please specify the tools you are good at using and the number of years you have used them in practice. 
  • Please specify all of the game titles you have been involved in, in the past and the details of your duties. 
  • Please list the game or video titles that you feel are expressed the most wonderfully at the moment in your job. Also, state the reason for this briefly. 
  • List one of the latest technology trends related to your job that has attracted your attention. Also, state the reason for this briefly. 
  • Briefly specify the game titles you had the most fun playing recently and why. 

About the Company

Kojima Productions, based in Tokyo, Japan, is an independent studio helmed by acclaimed game creator and visionary Hideo Kojima.

Our mission is to be the first to surprise and delight customers with new, innovative and unique AAA entertainment experiences of the highest quality.

Comprised of industry veterans and top tier talent, our multi-national team of highly motivated creators collaborate in an open environment to push the latest technology and their creative impulses to the forefront of entertainment.

The studio released DEATH STRANDING for the PlayStation®4 in 2019, and for the PC in 2020.

How to Apply

  • Click on the “Apply” button on this page and submit the required documents.
  • If the file size is too large, please use a cloud storage service or video sharing service and send us the link.
  • You are responsible for making necessary arrangements for any access restriction or limitation settings.
  • You are responsible for any charges or fees that may incur during your application process.

Location

Minato Ward (nearest station: JR Shinagawa)

Work Hours

Flexible work hours, telework, time zone attendance system available

Working hours are based on a start time of 10:00 and are then left to individual discretion. 

Salary

Annual salary system, performance incentive system available

We will give preferential treatment according to our regulations, in consideration of experience, ability, etc.

Benefits

Reimbursement for transportation expenses (within the income tax exemption limit), various social insurances (health insurance/employees' pension insurance/employment insurance/workers' compensation insurance), wage revision once a year, training available on the job

Holidays

Two days a week (Saturday and Sunday) and national holidays, summer holidays, year-end and New Year holidays, paid holidays, special holidays for weddings and funerals.