Jobs / Game Designer
Jobs at Kojima Productions

Game Designer

Language
EN: none
JP: none
Salary
Employment Type
Full time

Responsibilities

  • Game design and specification design according to the direction indicated by the director
  • Preparation of general specifications and documents for each game element, including game flow design, screen definition, etc.
  • Map design
  • Adjusting the alignment of enemies and items to be placed on a map, etc.
  • Building missions and events using visual scripts
  • Adjusting various parameters

Qualifications

Eligibility

  • Those who have experience in developing one or more game titles as a game designer or level designer
  • Those who can think logically and communicate properly (mutual understanding).

For those who are new graduates or inexperienced in the industry, it is not necessary to meet all of the eligibility requirements, but please appeal mainly with the abilities that you think could compensate for this. 

Desirable Experiences, Etc. (Not Required)

  • Experience in developing with Unreal Engine, Unity, etc.
  • Experience using text-based or visual-based scripting languages
  • Experience in designing maps with 3D tools
  • Experience in design involving UI/HUD  
  • Experience in positioning and adjusting the balance of enemies in action games

Documents To Be Submitted

  • Resume (with photo)
  • Work history
  • Please specify all game titles you have been involved with in the past and the details of your duties while working on them. 
  • If there are any game engines that you have used during game production, please specify the type of engine it was and what functions of the engine (tool) were used. 
  • In addition, please specify software (Photoshop, Maya, etc.) that seem to be related to game production, the number of years you have used them, and the typical contents you have produced with them. 
  • Please briefly specify the titles of two of the most recent games you played and why you played them. 
  • Also, if you have projects that can appeal to your skills and contribute to game production, please specify them. 

Note

  • Please exclude information about confidential matters before submitting. 

About the Company

Kojima Productions, based in Tokyo, Japan, is an independent studio helmed by acclaimed game creator and visionary Hideo Kojima.

Our mission is to be the first to surprise and delight customers with new, innovative and unique AAA entertainment experiences of the highest quality.

Comprised of industry veterans and top tier talent, our multi-national team of highly motivated creators collaborate in an open environment to push the latest technology and their creative impulses to the forefront of entertainment.

The studio released DEATH STRANDING for the PlayStation®4 in 2019, and for the PC in 2020.

REQUIRED DOCUMENTS

Paperwork

  • Resume in Japanese (with photo)
  • CV in Japanese (list any works you have been involved with, if any)

[EMPLOYMENT STATUS] Full-time employee, Contract worker

[LOCATION] Minato-ku Tokyo Japan (Nearest train station: Shinagawa station)

<p[WORK HOURS] 9:00-17:45, or 10:00-18:45

[SALARY] Annual salary, performance incentive system in place
We will take into consideration your past experiences and abilities and match them to our company regulations.

[BENEFITS] Various insurance, transportation expenses, new employment training, salary revision (once a year), medical checkups, telework available, corporate defined contribution pension plan, incentives (for full-time employees only)

[TIME-OFF] Saturdays, Sundays, and official holidays; paid vacation, summer vacation, end-of-year/New Year, congratulatory/bereavement leave, maternity leave, childcare leave, nursing care leave