Jobs / UI Programmer
Language
EN: none
JP: none
Salary
Employment Type
Full time

Responsibilities

  • Production of UI system and UI editor programs
  • Programming UI content

Qualifications

  • Experience in completing the development of at least one game title 
  • Experience in creating UI content on a stationary consumer device or PC
  •  Experience in developing or improving the UI system and UI editor of game engines
  • For new graduates, there is no need to meet all of the eligibility requirements. 
  • For those with no experience in the industry, it is not necessary to meet all of the eligibility requirements, but please appeal mainly with your abilities to compensate for this.

Documents To Be Submitted

  • Resume (with photo)
  • Work history
  • Please specify all game titles you have been involved with in the past and the details of your duties while working on them. 
  • Please specify any program languages that you can use, the number of years you have used them, and the typical contents you have produced with them. 
  • Please specify software that you can use (Photoshop, Maya, Eclipse, etc.), the number of years you have used them, and the typical contents you have produced with them. 
  • Please list two recent technical presentations and related articles that you found to be wonderful from a technical and expressive standpoint, and briefly explain the reason why. 
  • Please name one game you recently played that you were interested in from a technical standpoint, and briefly explain the reason why.

About the Company

Kojima Productions, based in Tokyo, Japan, is an independent studio helmed by acclaimed game creator and visionary Hideo Kojima.

Our mission is to be the first to surprise and delight customers with new, innovative and unique AAA entertainment experiences of the highest quality.

Comprised of industry veterans and top tier talent, our multi-national team of highly motivated creators collaborate in an open environment to push the latest technology and their creative impulses to the forefront of entertainment.

The studio released DEATH STRANDING for the PlayStation®4 in 2019, and for the PC in 2020.

[TYPE OF EMPLOYMENT] Regular employee, contract employee, etc.

[WORKPLACE] Minato Ward (nearest station: JR Shinagawa)

[WORKING HOURS] Flexible work hours, telework, time zone attendance system available
Working hours are based on a start time of 10:00 and are then left to individual discretion. 

[SALARY] Annual salary system, performance incentive system available
We will give preferential treatment according to our regulations, in consideration of experience, ability, etc. 

[BENEFITS] Reimbursement for transportation expenses (within the income tax exemption limit), various social insurances (health insurance/employees' pension insurance/employment insurance/workers' compensation insurance), wage revision once a year, training available on the job

[HOLIDAYS] Two days a week (Saturday and Sunday) and national holidays, summer holidays, year-end and New Year holidays, paid holidays, special holidays for weddings and funerals.