Jobs / VFX Artist
Jobs at Kojima Productions

VFX Artist

Language
EN: none
JP: none
Salary
4,970,000 JPY on average (est)
Employment Type
Full time

Responsibilities

  • Creating effects for in-game and cutscenes

Qualifications

  • Previous work experience with creating effects using Maya, 3ds Max, Softimage, etc.

*New graduates are not required to meet the above qualification(s)
*If you are new to the industry, you do not have to meet all of the qualification(s), but please show us other qualities and/or abilities you may have instead.

Highly Desirable Experience (Not Mandatory)

  • Well-versed in various effect tools and After Effects production
  • Experience creating effects in Physically Based Rendering environments
  • Experience creating effects using Houdini
  • Extensive knowledge of and experience with fluid dynamics simulation

About the Company

Kojima Productions, based in Tokyo, Japan, is an independent studio helmed by acclaimed game creator and visionary Hideo Kojima.

Our mission is to be the first to surprise and delight customers with new, innovative and unique AAA entertainment experiences of the highest quality.

Comprised of industry veterans and top tier talent, our multi-national team of highly motivated creators collaborate in an open environment to push the latest technology and their creative impulses to the forefront of entertainment.

The studio released DEATH STRANDING for the PlayStation®4 in 2019, and for the PC in 2020.

How to Apply

  • Click on the “Apply” button on this page and submit the required documents.
  • If the file size is too large, please use a cloud storage service or video sharing service and send us the link.
  • You are responsible for making necessary arrangements for any access restriction or limitation settings.
  • You are responsible for any charges or fees that may incur during your application process.

**Please leave out any confidential sources or information when you submit.

Required Documents

Paperwork

  • Resume (with photo)
  • CV with the following information:
  • List the programs you have used in the past and are familiar with, and list how many years’ experience you have with each program.
  • List any and all games that you have been involved with, as well as your specific role/responsibilities in detail.
  • Pick a game or video work you think best expresses and captures your area of expertise, and briefly state your reasonings.
  • Pick 1 recent technological trend within your area of expertise that you are interested in, and briefly state your reasonings.
  • Pick a game you have recently played that you found most interesting, and briefly state your reasonings.

Work Samples

  • Choose any work that you would like to showcase and send it to us. You may choose a method of your choice; however, the data must be compatible with Windows.

Employment Status

Full-time employee, Contract worker

Location

Minato-ku Tokyo Japan (Nearest train station: Shinagawa station)

Work Hours

Discretionary Labor System
Standard work hour starts at 10:00 am. Exact work hours are left to individual discretion.

Salary

Annual salary, performance incentive system in place
We will take into consideration your past experiences and abilities and match them to our company regulations.

Benefits

Transportation expenses (within income tax exemption limits), various insurance (health, pension, unemployment, accident compensation), salary revision (once a year), new employment training

Time Off

Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave