Jobs / Lead Animator
Jobs at Shapefarm

Lead Animator

Shapefarm Tokyo | Hybrid

Listing expired

Sorry, this job listing is no longer available!
Browse our new job listings here
Language
EN: none
JP: none
Salary
Employment Type
Full time

Job Description

Shapefarm is embarking on an ambitious project to create an original IP and is seeking a talented and driven Lead Animator to join our team. As a Lead Animator, you will be responsible for driving the animation vision for the project and guiding a team of animators to bring our creative vision to life.


Qualifications

Knowledge and Skills

  • Solid understanding of animation principles and techniques
  • Deep understanding of game development processes and pipelines, including how animation fits into the larger development cycle
  • Able to effectively communicate their vision and goals for the project
  • Exceptional problem-solving skills, both creatively and technically
  • Ability to lead a team of 2-4 direct reports
  • Proven experience with Unreal Engine

Process

  • Collaborate with tech artists and engineers to establish and enhance an efficient animation pipeline that promotes rapid iteration and prototyping for game development
  • Work closely with designers, technical artists, and engineers to seamlessly integrate animation assets into the game engine while proactively identifying and resolving any technical challenges that may arise during the process
  • Collaborating with the team to co-create a distinctive animation style and visual direction that aligns with the project's objectives
  • Guiding and managing a team of individuals with empathy, considerate communication, and honesty

Accountability

  • Recognized for their impact on team culture; people are excited to work with them
  • The team’s ability to hit quality and deadlines is ultimately the leader’s responsibility

Communication

  • Align with other department heads (Art, Engineering, Design, etc) to ensure a cohesive experience in line with the game direction
  • Excel at getting the team to focus on the highest-impact features
  • Facilitates cross-communication between different departments and leads
  • Communicate clearly to ensure all those on the team understand what is needed and feel involved in the project planning and execution

 Planning, Scheduling, and Delivery

  • Partnering with production to plan, prioritize and execute/delegate tasks for the animation team and deliver at agreed-upon deadlines

Management

  • Will be in charge of a team of two: A technical animator and an animator

Japanese Visa Qualifications

  • A bachelor's degree or 10 years of experience

About the Company

Shapefarm is an independent game developer based in a peaceful district of Tokyo, Japan. The company was founded in 2010 and has proven experience shipping games and a strong creative process over the years.

In 2014, Shapefarm founded the company Friend & Foe to co-develop the game Vane. Since then, Shapefarm has grown with a team of 20 creative and high-skilled professionals coming from all over the video game industry, all sharing the same passion for making the best games possible.

Shapefarm’s projects range from Prototyping, Concept Design, R&D to pure high-level content creation. We work with big commercial clients, game studios and several publishers in Hollywood, making games, animations, developing ideas and realizing dreams. We are fully dedicated to delivering creative excellence and quality from a strong artistic foundation

Today, besides our collaborative projects in partnership with several high-profile clients, we are focusing on developing our own IP.