Jobs / Animation Engineer
Jobs at Unseen Inc.

Animation Engineer

Unseen Inc. Tokyo

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Language
EN: business
JP: none
Salary
Employment Type
Full time

Job Description

Come join UNSEEN as an Animation Engineer! Let's create the world of KEMURI together!

You will drive our work on animation technology and help our team successfully execute on translating our animation style to in game.

The ideal candidate has a deep understanding of animation technology and of animation concepts relevant to action scenes. We are looking for an Animation Engineer who can contribute to the existing expertise within our engineering and animation teams and work closely with them to find the best ways to achieve our visual and design goals.

Based on your profile, this position could be more focused on animation technology and tools or on gameplay implementation.


Responsibilities

  • Implement and optimize in-game animation features in cooperation with gameplay animators, engineers and designers
  • Structure and maintain in-editor character animation assets (animation blueprints, etc.)
  • Establish and maintain animation-related tools, workflows and processes
  • Work on all stages of features development, from prototyping to production, debugging and optimization
  • Create and maintain clean and documented C++ code and blueprints
  • Participate in code reviews and other activities to facilitate team learning and collaboration
  • Maintain a clear and efficient communication with other team members

Qualifications

  • Experience with relevant animation tech (state machines, retargeting, procedural animation, animation nodes and blend trees, blend spaces)
  • Excellent C++ proficiencyExperience with Unreal Engine (preferably on 1 or more shipped titles)
  • Experience in full production cycles of 1 or more shipped console/PC titles
  • Great communication skills (verbal and written)
  • English speaking and writing skills (Japanese is a plus)

About the Company 

We are a borderless and mysterious game development studio created by artists, founded by Ikumi Nakamura. We work without being seen.